Wrestler
FighterSuppressorNormal
Recommended gear: Knuckles (both hands)
Locks down a single elite with relentless grappling.
Lore
A wrestler who fights with banner-pattern weapons and golden armor. Guillotine choke, tackle, suplex, arm throw, giant swing, and choke slam lock down one target.
Takedown raises damage and knockback resistance. Limit-1 follow-ups chain into somersault, pounding, backdrop, pile driver, whirlwind, and DDT.
Champion adds limit-2 finishers (moonsault, stomp, muscle bomb, slam to blow, powerbomb, rear naked choke) before cyclone driver ends the fight.
Skills
Guillotine ChokeEarth
Input: Banner-pattern weapon + jump + left-click
Grabs and chokes the enemy for damage.
Show all skills as a list
Guillotine ChokeEarth
Input: Banner-pattern weapon + jump + left-click
Grabs and chokes the enemy for damage.
TackleEarth
Input: Banner-pattern + sneak + right-click
Knocks the foe down and opens pounding follow-up.
SuplexEarth
Input: Banner-pattern + not sneaking + right-click
Throws the grabbed foe backward; opens backdrop follow-up.
Arm ThrowEarth
Input: Banner-pattern + sneak + swap hands
Arm throw opens pile driver follow-up.
Giant SwingEarth
Input: Banner-pattern + sneak + left-click
Grabs and swings nearby foes ahead of you. Using a follow-up or another skill immediately ends the swing with a finishing blow and continues into the next action.
Choke SlamEarth
Input: Banner-pattern + not sneaking + swap hands
Slams the foe and opens DDT follow-up.
TakedownEarthPassive
Increases damage and knockback resistance.
SomersaultEarthFollow-up
Input: Reuse the same input after Guillotine Choke
Performs a somersault follow-up.
PoundingEarthFollow-up
Input: Reuse the same input after Tackle
Ground-and-pound follow-up.
Back DropEarthFollow-up
Input: Reuse the same input after Suplex
Backdrop damage follow-up.
Pile DriverEarthFollow-up
Input: Reuse the same input after Arm Throw
Pile driver damage follow-up.
WhirlwindEarthFollow-up
Input: Reuse the same input after Giant Swing
Pulls nearby foes and strikes repeatedly.
DDTEarthFollow-up
Input: Reuse the same input after Choke Slam
Grab the head and plant them with a DDT.
SubmissionEarthPassive
Increases damage. Follow-up grabs last longer.
Imanari RollEarthUltimate
Input: Sneak + hotkey 4 (combat mode)
Rolls forward in a low stance. The first foe takes the entry hit, nearby enemies are shocked and held, then a heel-hook finishes the move.
MoonsaultEarthFollow-up
Input: Reuse the same input after Somersault
Leap high like a moonsault and slam a wide area.
StompEarthFollow-up
Input: Reuse the same input after Pounding
Stand up, hop, then deliver a heavy stomp.
Muscle BombEarthFollow-up
Input: Reuse the same input after Back Drop
Explosive muscle-bomb slam that locks foes down.
Slam to BlowEarthFollow-up
Input: Reuse the same input after Pile Driver
Slam then launch the enemy upward.
PowerbombEarthFollow-up
Input: Reuse the same input after Whirlwind
Lift the foe then powerbomb them into the ground.
Rear Naked ChokeEarthFollow-up
Input: Reuse the same input after DDT
Apply a rear naked choke from behind with multi-hit damage.
Fighter on the RingEarthPassive
Increases damage and defense. First limit-break ultimate cooldown is halved. Takedown ground impacts reach farther.
Cyclone DriverEarthUltimate
Input: Sneak + hotkey 5 (combat mode)
Spins in the air then slams down hard.