Sniper
ShooterNukerHard
Recommended gear: Crossbow
Pins vital spots from extreme range with deadly precision.
Lore
A sniper who pierces vital spots from extreme range with a crossbow. Rope climbs, camouflage, and crawling set the angle; remodeled bolts and headshots finish the hunt.
Armour-piercing arrows scale with current HP; air strikes and backup fire add pressure. Smoke shells grant invulnerability while sneaking inside.
Ace seeks the perfect shot; Eagle Eyes calls the eagle squad. They ride the wind to eliminate targets from any distance.
Skills
RopeWind
Input: Jump + left-click
Uses a rope to reposition.
Show all skills as a list
RopeWind
Input: Jump + left-click
Uses a rope to reposition.
Armour-Piercing ArrowWind
Input: Sneak + swap hands
Deals damage equal to a percent of the target’s current HP.
Flash BombWind
Input: Jump + swap hands
Throws a flash bomb.
FlareWind
Input: Sneak + left-click
Places a flare mine.
Air StrikeWind
Rockets fall on hit targets.
CamouflageWind
Input: Sneak
Camouflages while sneaking.
RemodelingWind
Stronger, faster bolts with more pierce; can hit endermen and wither barriers. Multishot bolts converge; each deals half damage.
HeadshotWindPassive
Bonus damage on head hits; better detection at higher level. Does not apply to armour-piercing arrows or ultimates.
Instant ChargeWind
After a successful rope ride, instantly loads one normal arrow.
Shock ArrowWindFollow-up
Input: Use the same skill again
Follow-up to armour-piercing arrow.
Smoke ShellWindFollow-up
Input: Use the same skill again
After flash bomb, throw smoke. Invulnerable while sneaking inside (duration
SabotageWind
Briefly stuns the hit target.
BackupWindFollow-up
Follow-up shots on hit.
CrawlWind
Input: Sneak + change hotbar (scroll)
Enables crawling (1s cooldown).
EvasionWindPassive
Gain speed after shooting.
PrecisionWindPassive
Increases damage.
The Last OneWindUltimate
Input: Sneak + hotkey 4
A perfectly aimed lethal shot.
Crawling ChargeWind
Loads an arrow while crawling. Scroll down to reload in place (normal arrows only).
DestroyerWindFollow-up
Input: Use the same skill again
Follow-up rocket; more damage vs high armor.
Danger CloseWindFollow-up
Input: Use the same skill again
Requests close air support.
ParachuteWind
Input: Sneak
Slow falling while sneaking.
ComposureWindPassive
More damage and armor; shorter Last One cooldown; headshot always procs.
Team EagleWindUltimate
Input: Sneak + hotkey 5
Elite eagle squad coordinates fire with you.