BaseSniper
1stAce
2ndEagle Eyes

Sniper

ShooterNukerHard

Recommended gear: Crossbow

Pins vital spots from extreme range with deadly precision.

Proficiency 29,315+ → 1st limit break, 155,015+ → 2nd limit break

Lore

A sniper who pierces vital spots from extreme range with a crossbow. Rope climbs, camouflage, and crawling set the angle; remodeled bolts and headshots finish the hunt.

Armour-piercing arrows scale with current HP; air strikes and backup fire add pressure. Smoke shells grant invulnerability while sneaking inside.

Ace seeks the perfect shot; Eagle Eyes calls the eagle squad. They ride the wind to eliminate targets from any distance.

Skills

Matches the in-game /rpg skill GUI. Damage scales with skill level and proficiency.

Element: Wind

EarthWindFirePoisonLightningWaterDarkFrostSame column = combo chain (matches in-game skill GUI layout)

RopeWind

Input: Jump + left-click

Uses a rope to reposition.

Master LV.1

Show all skills as a list

RopeWind

Input: Jump + left-click

Uses a rope to reposition.

Master LV.1

Armour-Piercing ArrowWind

Input: Sneak + swap hands

Deals damage equal to a percent of the target’s current HP.

Master LV.50

Flash BombWind

Input: Jump + swap hands

Throws a flash bomb.

Master LV.50

FlareWind

Input: Sneak + left-click

Places a flare mine.

Master LV.1

Air StrikeWind

Rockets fall on hit targets.

Master LV.50

CamouflageWind

Input: Sneak

Camouflages while sneaking.

Master LV.1

RemodelingWind

Stronger, faster bolts with more pierce; can hit endermen and wither barriers. Multishot bolts converge; each deals half damage.

Master LV.50

HeadshotWindPassive

Bonus damage on head hits; better detection at higher level. Does not apply to armour-piercing arrows or ultimates.

Instant ChargeWind

1st limit break

After a successful rope ride, instantly loads one normal arrow.

Shock ArrowWindFollow-up

1st limit break

Input: Use the same skill again

Follow-up to armour-piercing arrow.

Smoke ShellWindFollow-up

1st limit break

Input: Use the same skill again

After flash bomb, throw smoke. Invulnerable while sneaking inside (duration

SabotageWind

1st limit break

Briefly stuns the hit target.

BackupWindFollow-up

1st limit break

Follow-up shots on hit.

CrawlWind

1st limit break

Input: Sneak + change hotbar (scroll)

Enables crawling (1s cooldown).

EvasionWindPassive

1st limit break

Gain speed after shooting.

PrecisionWindPassive

1st limit break

Increases damage.

The Last OneWindUltimate

1st limit break

Input: Sneak + hotkey 4

A perfectly aimed lethal shot.

Crawling ChargeWind

2nd limit break

Loads an arrow while crawling. Scroll down to reload in place (normal arrows only).

DestroyerWindFollow-up

2nd limit break

Input: Use the same skill again

Follow-up rocket; more damage vs high armor.

Danger CloseWindFollow-up

2nd limit break

Input: Use the same skill again

Requests close air support.

ParachuteWind

2nd limit break

Input: Sneak

Slow falling while sneaking.

ComposureWindPassive

2nd limit break

More damage and armor; shorter Last One cooldown; headshot always procs.

Team EagleWindUltimate

2nd limit break

Input: Sneak + hotkey 5

Elite eagle squad coordinates fire with you.