BaseNobility
1stBrilliant
2ndEmperor

Nobility

MarineNukerNormal

Recommended gear: Trident

Commands sea creatures to dominate the battlefield.

Proficiency 29,315+ → 1st limit break, 155,015+ → 2nd limit break

Lore

A sea lord armed with trident and heart of the sea. Assault, water wheels, storms, guardians, transition, and dolphin surf dominate the field.

Owner of the Trident binds thrown spears and stays invulnerable until they return. Mark of the Sea tags foes for storm combos.

Brilliant calls a colossal trident from the storm sky; Emperor leads every sea creature and elder guardians in a grand ocean march.

Skills

Matches the in-game /rpg skill GUI. Damage scales with skill level and proficiency.

Element: Water

EarthWindFirePoisonLightningWaterDarkFrostSame column = combo chain (matches in-game skill GUI layout)

AssaultWater

Input: Sneak + swap hands

Begins an assault charge.

Master LV.50

Show all skills as a list

AssaultWater

Input: Sneak + swap hands

Begins an assault charge.

Master LV.50

Water WheelWater

Input: Swap hands

Creates a water wheel.

Master LV.50

StormWater

Input: Sneak + left-click

Calls a storm on marked enemies.

Master LV.50

Guardian SupportWater

Guardians assist attacks and counter when you are hit. They despawn when you change held items.

Master LV.20

TransitionWater

Input: Sneak + throw

Throws the trident.

Master LV.50

Dolphin SurfWater

Input: Jump + left-click

Rides a dolphin. Right-click to dismount and damage nearby foes.

Master LV.50

Owner of the TridentWaterPassive

Input: Bare hands + sneak + left-click

Binds to your thrown trident. Invulnerable until it returns; teleports back if far or in the void.

Mark of the SeaWaterPassive

More damage, immunity to guardian reflect, marks foes. Storm removes marks. Adds Loyalty and Channeling; swim buffs.

Hold PositionWaterFollow-up

1st limit break

Input: Use the same skill again

Stops assault.

ReleaseWaterFollow-up

1st limit break

Input: Use the same skill again

Unleashes trident force at the water wheel.

Agent TurtleWater

1st limit break

Turtles sweep enemies.

Elder GuardianWater

1st limit break

Replaces guardians with an elder guardian.

Axolotl SquadWater

1st limit break

Summons axolotls at the trident. They prioritize the highest max-HP enemy.

Glow SquidWater

1st limit break

Summons glow squids when dolphin surf ends.

NobleWaterPassive

1st limit break

More damage, removes nuker armor penalty, faster trident.

WhirlpoolWaterUltimate

1st limit break

Input: Sneak + hotkey 4

Summons a sea whirlpool as a colossal trident falls through the storm.

Spray AttackWaterFollow-up

2nd limit break

Input: Use the same skill again

Orders a spray attack.

Eyes of the SeaWaterFollow-up

2nd limit break

Input: Use the same skill again

Awakens eyes of the sea at the water wheel.

OmnipotentWaterPassive

2nd limit break

Halves Storm cooldown.

Guardian CurseWater

2nd limit break

Input: Sneak + change item (scroll)

Casts guardian curse.

DownpourWater

2nd limit break

Calls downpour at the trident.

RulerWaterPassive

2nd limit break

More damage and armor; shorter Whirlpool cooldown.

Ocean MarchWaterUltimate

2nd limit break

Input: Sneak + hotkey 5

Leads a full ocean army—dolphins, guardians, turtles, axolotls, glow squids, and elder guardians—in a united charge.