BaseMusician
1stProducer
2ndMaestro

Musician

MageSupporterNormal

Recommended gear: Wand

Boosts ally morale and combat power through performances.

Proficiency 29,315+ → 1st limit break, 155,015+ → 2nd limit break

Lore

A battlefield support conductor with six distinct roles: attack, healing, zoning, control, peel, and combat buffs. Harmony increases the musician’s own damage.

The Producer chains six follow-ups and stages Concert, a four-pulse performance that heals, cleanses, and buffs allies while suppressing foes.

The Maestro completes all six chains and delivers an instant finale that blasts enemies away while strongly protecting allies.

Skills

Matches the in-game /rpg skill GUI. Damage scales with skill level and proficiency.

Element: Lightning

EarthWindFirePoisonLightningWaterDarkFrostSame column = combo chain (matches in-game skill GUI layout)

Sonic WaveLightning

Input: Right-click

Fires a forward sonic wave. Range extends near an active amp field.

Master LV.50

Show all skills as a list

Sonic WaveLightning

Input: Right-click

Fires a forward sonic wave. Range extends near an active amp field.

Master LV.50

Healing SongLightning

Input: Sneak + right-click

Heals and cleanses allies ahead with a heart-shaped wave, then grants regeneration.

Master LV.10

AmpLightning

Input: Swap hands

Places an amp ahead that repeats later performances at reduced strength. A nearby amp also extends other skill range.

Master LV.1

ConfusionLightning

Input: Left-click

Pulls foes into a vortex and controls them with Blindness, Nausea, and a bind.

Master LV.50

CrescendoLightning

Input: Sneak + swap hands

Fires a forward cone wave that binds struck foes while rising through an A chord.

Master LV.50

PerformanceLightning

Input: Sneak + left-click

Flash-dashes forward, then damages in a ring and buffs allies with Strength, Speed, and Absorption.

Master LV.50

HarmonyLightningPassive

Increases your damage. Empowering performances grant allies Strength, Speed, and attack ×1.74.

Wave EchoLightningFollow-up

1st limit break

Input: Right-click again after Sonic Wave

An echo travels forward and returns, hitting each target once per stage.

Healing ChorusLightningFollow-up

1st limit break

Input: Re-input after Healing Song

Spawns six colored hearts in a ring to heal and cleanse allies with brief Absorption.

Amp RippleLightningFollow-up

1st limit break

Input: Swap hands again after Amp

Bursts at the amp center to pull and slow foes, or uses the aimed point when no amp is active.

DissonanceLightningFollow-up

1st limit break

Input: Left-click again after Confusion

Screams jagged note bolts forward with Weakness, Slowness, and a brief bind.

FortissimoLightningFollow-up

1st limit break

Input: Re-input after Crescendo

Marks fff around you and binds nearby foes.

Staccato VolleyLightningFollow-up

1st limit break

Input: Sneak + left-click again after Performance

Plays three staccato notes with dotted heads while striking ahead.

Harmony AscendantLightningPassive

1st limit break

Increases damage. Limit 1 combo follow-ups unlocked.

ConcertLightningUltimate

1st limit break

Input: Sneak + hotkey 4 (combat mode)

Summons a platform and plays Canon while pulsing heal, cleanse, and buffs for allies and damage, slow, and brief suppression for foes.

Resonant CascadeLightningFollow-up

2nd limit break

Input: Right-click again after Sonic Wave (limit 2)

Launches three farther-reaching waves, each hitting a target at most once.

MarchLightningFollow-up

2nd limit break

Input: Re-input after Healing Chorus

Summons a giant snare, plays a short C-major march, heals allies, and grants Speed.

Thunder RippleLightningFollow-up

2nd limit break

Input: Swap hands again after Amp (limit 2)

Prioritizes the placed amp and calls three lightning strikes, or uses the aimed point if no amp remains.

AccentLightningFollow-up

2nd limit break

Input: Left-click again after Dissonance

Draws accent (>) marks and a creeper face in notes to scare, damage, and suppress foes.

Virtuoso RunLightningFollow-up

2nd limit break

Input: Re-input after Fortissimo

Barrages notes 10 times along a forward staff and binds struck foes.

Giant NoteLightningFollow-up

2nd limit break

Input: Re-input after Staccato

Spawns a giant whole note that explodes and refreshes ally combat buffs.

Grand HarmonyLightningPassive

2nd limit break

Increases damage. First limit-break ultimate cooldown is halved.

MaestroLightningUltimate

2nd limit break

Input: Sneak + hotkey 5 (combat mode)

Summons a stage, lights, and ensemble for a rich Canon performance that grants allies Resistance, Absorption, and Strength while damaging, blinding, and blasting foes.