BaseArrowMedic
1stRestorer
2ndRescuer

ArrowMedic

ShooterSupporterHard

Recommended gear: Crossbow

Weakens enemies or heals allies with specialized bolts from range.

Proficiency 29,315+ → 1st limit break, 155,015+ → 2nd limit break

Lore

An arrow medic who heals and debuffs from range with remedying bolts, decontamination, and supply carts. Arrow Clinic and AED support allies; Rescue puts groggy allies back on their feet.

The Restorer chains vacuum, barrier, support fire, and fine needles while Caduceus Tower anchors recovery on the field.

The Rescuer expands with healing pump, mass treatment, and ultrasonic nebulizer, then crosses the battlefield in a wing suit like a lifesaver.

Skills

Matches the in-game /rpg skill GUI. Damage scales with skill level and proficiency.

Element: Frost & Wind

EarthWindFirePoisonLightningWaterDarkFrostSame column = combo chain (matches in-game skill GUI layout)

Remedying RocketFrost

Input: Jump + left-click

Fires a healing bolt that also deals damage.

Master LV.50

Show all skills as a list

Remedying RocketFrost

Input: Jump + left-click

Fires a healing bolt that also deals damage.

Master LV.50

DecontaminationFrost

Input: Sneak + swap hands

Clears negative effects and deals damage.

Master LV.50

Supply CartWind

Input: Jump + swap hands

Grants party Speed, Jump Boost, and Strength.

Master LV.5

HideoutWind

Input: Sneak

Deploys a hideout.

Master LV.1

Arrow ClinicWind

Heals struck allies. On enemies, stacks decay to increase damage taken.

Master LV.30

AEDWind

Input: Sneak + left-click

Defibrillation damage. Works with Rescue to revive groggy allies.

Master LV.50

RescueWindPassive

Party members at death’s door enter a 5s groggy state. You gain speed and can revive them with AED.

MedicineFrostPassive

Increases damage and healing rate.

VacuumWindFollow-up

1st limit break

Input: Use Remedying Rocket again

Pulls nearby enemies.

BarrierFrostFollow-up

1st limit break

Input: Use Decontamination again

Places a barrier; allies inside are invulnerable.

Support FireWindFollow-up

1st limit break

Input: Use Supply Cart again

Calls support fire.

AnodyneFrost

1st limit break

Raises nearby party armor.

ExcitometabolicWind

1st limit break

Briefly stuns enemies and grants party speed.

Fine NeedlesWindFollow-up

1st limit break

Input: Use AED again

Spreads fine needles.

EvacuationWind

1st limit break

Evacuates groggy party members.

First AidsFrost

1st limit break

Increases damage. Decontamination and AED heal allies and stun enemies.

Caduceus TowerFrostUltimate

1st limit break

Input: Sneak + hotkey 4 (combat mode)

Deploys a Caduceus tower that pulses heal and saturation. Interval

AnestheticWind

2nd limit break

Briefly makes hit allies invulnerable and stuns hit enemies.

Healing PumpFrostFollow-up

2nd limit break

Input: Use Decontamination again

Places a healing pump.

Mass TreatmentWindFollow-up

2nd limit break

Input: Use Supply Cart again

Mass treatment burst.

ExpandFrost

2nd limit break

Increases range, barrier size, and absorption.

Ultrasonic NebulizerWindFollow-up

2nd limit break

Input: Use AED again

Uses an ultrasonic nebulizer. Adds decay stacks;

StretcherWind

2nd limit break

Input: Party: sneak + right-click (bare hand)

Party members sneak+right-click you to be carried invisibly until you click to release.

Life SaverFrostPassive

2nd limit break

Increases damage and armor. Shortens Caduceus Tower cooldown.

Wing SuitWindUltimate

2nd limit break

Input: Sneak + hotkey 5 (combat mode)

Wing suit boosts damage for 25s and removes Remedying Rocket cooldown while active.