BaseElementalist
1stFusion Mage
2ndMystic

Elementalist

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Recommended gear: Bow

Pins foes down with arrows imbued with multiple elements.

Proficiency 29,315+ → 1st limit break, 155,015+ → 2nd limit break

Lore

An elementalist who swaps fire, water, wind, and lightning arrows. Arrow rain, discharge, giant arrows, explosions, and charging shots control the field from range.

Magic Arrow raises damage. Fusion Mage merges elements into lunar and solar arrows, tornados, and the absorbing arrow.

Mystic calls galaxy, comet, and nebula—then fires a planetary arrow from the sky to end the fight.

Skills

Matches the in-game /rpg skill GUI. Damage scales with skill level and proficiency.

Element: Multi-Element

EarthWindFirePoisonLightningWaterDarkFrostSame column = combo chain (matches in-game skill GUI layout)

Arrow ChangeFire

Input: Sneak + change item (scroll)

Cycles flame, aqua, ender (wind), and lightning arrows with bonus damage and burn, slow, levitate/teleport, and glow effects.

Master LV.1

Show all skills as a list

Arrow ChangeFire

Input: Sneak + change item (scroll)

Cycles flame, aqua, ender (wind), and lightning arrows with bonus damage and burn, slow, levitate/teleport, and glow effects.

Master LV.1

Arrow RainWind

Input: Sneak + swap hands

Calls down an arrow rain.

Master LV.50

DischargeFire

Input: Left-click

Launches rockets.

Master LV.50

Giant ArrowWind

Input: Swap hands

Fires a giant arrow.

Master LV.50

ExplosionFire

Input: Sneak + shoot

Fires an explosive arrow.

Master LV.50

Charging ShotLightning

Input: Sneak + left-click

Fires a charging shot.

Master LV.50

Magic ArrowWindPassive

Increases damage.

FusionFirePassive

1st limit break

Changes arrows to lunar (ender+water) and solar (fire+lightning).

Arrow FountainWindFollow-up

1st limit break

Input: Use the same skill again

Triggers arrow fountain.

Rocket HitFireFollow-up

1st limit break

Input: Use the same skill again

Detonates rockets early with arrows.

MeteorFireFollow-up

1st limit break

Input: Use the same skill again

Calls a meteor.

TornadoWind

1st limit break

Spawns a tornado on arrow hit.

Arrow ForceWindPassive

1st limit break

Arrows pierce enemies (max 5).

Elemental CycleWindPassive

1st limit break

More damage; changing arrow type grants speed and jump boost.

Absorbing ArrowLightningUltimate

1st limit break

Input: Sneak + hotkey 4

Absorbs nearby skills and returns their hits as arrow damage.

GalaxyWindFollow-up

2nd limit break

Input: Use the same skill again

Summons a galaxy.

CometFire

2nd limit break

Calls a comet when rockets explode.

NebulaWaterFollow-up

2nd limit break

Input: Use the same skill again

Summons a nebula.

DispersionWind

2nd limit break

Fires several arrows at once.

Stellar EvolutionLightningPassive

2nd limit break

More damage and armor; shorter Absorbing Arrow cooldown; stronger speed/jump; night vision when changing arrows.

Planet ArrowFireUltimate

2nd limit break

Input: Sneak + hotkey 5 (combat mode)

Fires a planetary arrow from the sky for trail and impact damage.