BaseGardener
1stFlower Mage
2ndFlora

Gardener

MageSuppressorEasy

Recommended gear: Shovel

Summons plants that root enemies in place.

Proficiency 29,315+ → 1st limit break, 155,015+ → 2nd limit break

Lore

A horticulturist who lays the battlefield with plant deployables. Vine patches, growing seeds, root cages, thorn fields, and spore clouds suppress foes while flower gardens and Growth hold the line.

Proficiency 1 unlocks follow-up combos and Overgrowth, which buffs deployed skills in range and deals multi-hit aura damage. Proficiency 2 empowers combos and adds World Tree—a giant tree with falling seed explosions.

The Flower Mage commands plants at will; Flora rules the battlefield from atop the world tree.

Skills

Matches the in-game /rpg skill GUI. Damage scales with skill level and proficiency.

Element: Earth

EarthWindFirePoisonLightningWaterDarkFrostSame column = combo chain (matches in-game skill GUI layout)

Vine WhipEarth

Input: Shovel + not sneaking + right-click

Deploys a vine root patch ahead. Vines converge inward, pulling, suppressing, and damaging foes over time.

Master LV.50

Show all skills as a list

Vine WhipEarth

Input: Shovel + not sneaking + right-click

Deploys a vine root patch ahead. Vines converge inward, pulling, suppressing, and damaging foes over time.

Master LV.50

Seed BombEarth

Input: Shovel + not sneaking + swap hands

Plants a small seed at the target. It does not explode immediately; other gardener skills make it grow until fully ripe, then it detonates.

Seed Bomb and Ripe Detonation do not count as growth triggers.

Master LV.50

Root PrisonEarth

Input: Shovel + sneak + right-click

Summons a root cage. Repeated hits and strong binding inside; enemies entering from outside are also suppressed.

Master LV.50

Thorn FieldEarth

Input: Shovel + not sneaking + left-click

Main attack skill. Thorns erupt in repeated hits.

Master LV.50

Spore CloudEarth

Input: Shovel + sneak + swap hands

Spreads a spore cloud ahead with repeated hits, blindness, and periodic suppression.

Master LV.50

Flower GardenEarth

Input: Shovel + not sneaking + jump + left-click

Summons a flower garden that repeatedly damages and suppresses nearby foes while it lasts.

Master LV.50

GrowthEarthPassive

Increases damage.

Carnivorous StalkEarthFollow-up

1st limit break

Input: Right-click again after Vine Whip

Summons tall carnivorous stalks. Whips lash outward from the center in repeated hits.

Ripe DetonationEarthFollow-up

1st limit break

Input: Swap hands again after Seed Bomb

If a seed is active, instantly ripens and detonates it. Otherwise, triggers chain explosions at the target.

Root LassoEarthFollow-up

1st limit break

Input: Right-click again after Root Prison

A larger root cage that binds foes longer with repeated hits.

Thorn EruptionEarthFollow-up

1st limit break

Input: Left-click again after Thorn Field

Thorns erupt in waves across a wider area.

Spore FlourishEarthFollow-up

1st limit break

Input: Swap hands again after Spore Cloud

A wider, longer spore cloud with stronger blindness and suppression.

Pollen GaleEarthFollow-up

1st limit break

Input: Jump + left-click after Flower Garden

Deploys a flower garden at the target and bursts it with pollen hits.

Garden TrainingEarthPassive

1st limit break

Increases damage. Unlocks limit-1 combo follow-ups.

OvergrowthEarthUltimate

1st limit break

Input: Sneak + hotkey 4 (combat mode)

Enlarges deployed skills and summons in range, then deals repeated aura damage from the patch.

Vine StrangleEarthFollow-up

2nd limit break

Input: Vine Whip follow-up (proficiency 2)

Summons a mangrove-root helix cage. A whirling force spirals up then crushes inward, binding foes.

Seed HailEarthFollow-up

2nd limit break

Input: Seed Bomb follow-up (proficiency 2)

Instant max detonation or wider chain blasts plus a bonus burst at the target.

Earth PenEarthFollow-up

2nd limit break

Input: Root Prison follow-up (proficiency 2)

A double-ring cage that binds foes across a wider, taller area with repeated hits.

Thorn FlurryEarthFollow-up

2nd limit break

Input: Thorn Field follow-up (proficiency 2)

Thorns erupt faster across a wider area in repeated hits.

Blight MistEarthFollow-up

2nd limit break

Input: Spore Cloud follow-up (proficiency 2)

A wider blight mist with poison and stronger suppression.

Thousand BlossomsEarthFollow-up

2nd limit break

Input: Flower Garden follow-up (proficiency 2)

A large flower garden and converging petal bursts that pull and suppress foes.

Nature DoctrineEarthPassive

2nd limit break

Increases damage. Combo window becomes 4.0s; first limit-break ultimate (Overgrowth) cooldown is halved.

World TreeEarthUltimate

2nd limit break

Input: Sneak + hotkey 5 (combat mode)

Summons a giant world tree; huge seeds fall from the canopy and explode, suppressing foes.