BaseEngineer
1stController
2ndOperator

Engineer

TechnicianSuppressorNormal

Recommended gear: Pickaxe

Deploys powered armor and gadgets to herd scattered foes together.

Proficiency 29,315+ → 1st limit break, 155,015+ → 2nd limit break

Lore

An engineer who designs the battlefield with a pickaxe and gadgets. Graviton, X-ray, magnetism, electrostatic field, jetpack, and dispenser herd foes while the combat suit raises damage and mitigation.

Higher proficiency unlocks re-input chains like energy ball, EMP, and strong magnetism; Overclock trims cooldowns. The Controller tiers up with the battle cruiser for more damage and range.

The Operator commands orbitals, anti-gravity, and factories; the nuclear reactor shortens cruiser cooldown before a black hole devours the field.

Skills

Matches the in-game /rpg skill GUI. Damage scales with skill level and proficiency.

Element: Lightning

EarthWindFirePoisonLightningWaterDarkFrostSame column = combo chain (matches in-game skill GUI layout)

GravitonLightning

Input: Swap hands

Gravity attack with primary and secondary damage.

Master LV.50

Show all skills as a list

GravitonLightning

Input: Swap hands

Gravity attack with primary and secondary damage.

Master LV.50

X-rayLightning

Input: Sneak + right-click

Reduces enemy attack damage.

Master LV.50

MagneticLightning

Input: Melee attack + sneak

Magnetic effect triggers on melee hits while sneaking.

Master LV.1

ElectrostaticLightning

Input: Right-click

Damages with an electrostatic field.

Master LV.50

JetpackLightning

Input: Right-click + jump

Immune to fall damage. Landing damages nearby foes;

Master LV.1

DispenserLightning

Input: Swap hands + sneak

Fires the dispenser for damage.

Master LV.50

Combat SuitLightningPassive

Increases damage. Reduces damage that exceeds 20% of max health.

Energy BallLightningFollow-up

1st limit break

Input: Use Graviton again

Launches an energy ball.

EMPLightningFollow-up

1st limit break

Input: Use X-ray again

Fires EMP.

Strong MagneticLightningFollow-up

1st limit break

Input: Use Magnetic again

Can pull multiple enemies.

Thunder CallerLightningFollow-up

1st limit break

Input: Use Electrostatic again

Places a thunder caller.

PropellantLightningFollow-up

1st limit break

Input: Use Jetpack again

Dashes forward quickly.

ObserverLightningFollow-up

1st limit break

Input: Use Dispenser again

Places an observer turret.

OverclockLightningPassive

1st limit break

Increases damage. Using any skill (except ultimates) reduces all skill cooldowns by 0.5s.

Battle CruiserLightningUltimate

1st limit break

Input: Sneak + hotkey 4 (combat mode)

Raises skill damage and performance (+0.1D). Cruiser cooldown is shorter at second limit break.

OrbitalLightningFollow-up

2nd limit break

Input: Use Energy Ball again

Creates an atomic orbital.

Gravity ShiftLightningFollow-up

2nd limit break

Input: Use EMP again

Uses gravity shift.

Anti-GravityLightningFollow-up

2nd limit break

Input: Use Thunder Caller again

Creates an anti-gravity field.

FactoryLightningFollow-up

2nd limit break

Input: Use Observer again

Places a factory.

Nuclear ReactorLightningPassive

2nd limit break

Increases damage and armor. Reduces Battle Cruiser cooldown.

Black HoleLightningUltimate

2nd limit break

Input: Sneak + hotkey 5 (combat mode)

Summons a black hole for area damage.