BaseCavalryman
1stLance Warden
2ndGale Knight

Cavalryman

Battle LineNukerHard

Recommended gear: Spear

Charges on horseback—the faster she moves, the harder she hits.

Proficiency 29,315+ → 1st limit break, 155,015+ → 2nd limit break

Lore

A lancer who fights mounted and dismounted. Mount skills auto-summon a horse; dismount skills charge, multi-thrust, or slam ahead.

Promotion to Lance Warden unlocks Tilt Rend, Bridle Lash, Herald Pierce, Heart Burst, Drive Echo, and Wind Lance.

The Gale Knight masters Heaven Drop, Gale Break, Heart Flurry, Ground Break, Stampede chains, and Sky Pass.

Skills

Matches the in-game /rpg skill GUI. Damage scales with skill level and proficiency.

Element: Wind

EarthWindFirePoisonLightningWaterDarkFrostSame column = combo chain (matches in-game skill GUI layout)

Tilt PassWind

Input: Right-click

Summons and mounts if needed, then thrusts forward.

Master LV.50

Show all skills as a list

Tilt PassWind

Input: Right-click

Summons and mounts if needed, then thrusts forward.

Master LV.50

Bridle SlamWind

Input: Left-click

While mounted, slams ahead for damage and knockback.

Master LV.50

GallopWind

Input: Swap hands

While mounted, charges with pierce damage and grants party Speed (solo: self only).

Master LV.50

Ride HeraldWind

Input: Sneak + left-click

Dismounts, charges forward, and thrusts for line damage.

Master LV.50

Heart LungeWind

Input: Sneak + swap hands

Dismounts for multi-thrust hits and a hold on the last strike.

Master LV.50

Bridle DriveWind

Input: Sneak + right-click

Dismounts and slams down ahead.

Master LV.50

Lancer DisciplineWindPassive

Increases damage. Grants mount speed after boarding and damage reduction briefly after dismounting (

Tilt RendWindFollow-up

1st limit break

Input: Right-click again after Tilt Pass

Only within a short window.

Bridle LashWindFollow-up

1st limit break

Input: Left-click after Bridle Slam

Short forward thrust.

Stampede FeintWindFollow-up

1st limit break

Input: Swap hands after Gallop hits

Forward line slash.

Herald PierceWindFollow-up

1st limit break

Input: Sneak + left-click after Ride Herald

Piercing line thrust.

Heart BurstWindFollow-up

1st limit break

Input: Sneak + swap hands after Heart Lunge

Heavy finishing thrust.

Drive EchoWindFollow-up

1st limit break

Input: Sneak + right-click after Bridle Drive

Follow-up slam ahead.

Steed TrainingWindPassive

1st limit break

Increases damage. Limit 1 combo follow-ups unlocked.

Wind LanceWindUltimate

1st limit break

Input: Sneak + hotkey 4 (combat mode)

Mount, gain invulnerability while charging, drill-rush in a line, then leap and return to the start.

Heaven DropWindFollow-up

2nd limit break

Input: Left-click after Bridle Lash

Wide slam ahead.

Gale BreakWindFollow-up

2nd limit break

Input: Sneak + left-click after Herald Pierce

Long charge pierce.

Heart FlurryWindFollow-up

2nd limit break

Input: Sneak + swap hands after Heart Burst

Rapid thrust flurry.

Ground BreakWindFollow-up

2nd limit break

Input: Sneak + right-click after Drive Echo

Shockwave around you.

Stampede FinishWindFollow-up

2nd limit break

Input: Swap hands after Stampede Feint

Only within a short window.

Tilt FinishWindFollow-up

2nd limit break

Input: Right-click again after Tilt Rend

Only within a short window.

Heavenly SteedWindPassive

2nd limit break

Increases damage. First limit-break ultimate cooldown is halved.

Sky PassWindUltimate

2nd limit break

Input: Sneak + hotkey 5 (combat mode)

Mounted rush pulls foes, spirals inward (diameter 8), then leaps and slams to erupt the path again.