BaseBoxer
1stIron Fist
2ndUnbeatable

Boxer

FighterAssaultHard

Recommended gear: Knuckles (both hands)

Stands on the front line and trades blows up close.

Proficiency 29,315+ → 1st limit break, 155,015+ → 2nd limit break

Lore

A fist fighter who holds the front line with bare knuckles. Through parry and weaving they read an opponent’s rhythm, and strike the moment a gap appears.

Long training has refined their fist force. Adrenaline surges with every hit taken, and at full charge their offense, defense, and speed all sharpen.

Each limit break brings titles like Iron Fist and Unbeatable, but the essence never changes: one wind-riding blow, then an unending rain of fists that rules the fight.

Skills

Matches the in-game /rpg skill GUI. Damage scales with skill level and proficiency.

Element: Wind

EarthWindFirePoisonLightningWaterDarkFrostSame column = combo chain (matches in-game skill GUI layout)

AdrenalineWindPassive

Input: Swap hands

Swap hands to release fist force. Charge builds when damaged; at max (200) attack, defense, and speed increase.

Master LV.1

Show all skills as a list

AdrenalineWindPassive

Input: Swap hands

Swap hands to release fist force. Charge builds when damaged; at max (200) attack, defense, and speed increase.

Master LV.1

Flicker JabWind

Input: Right-click

A rapid jab.

Master LV.50

StraightWind

Input: Left-click

A powerful straight punch.

Master LV.50

Body BlowWind

Input: Sneak + right-click

A body blow while sneaking.

Master LV.50

Dempsey RollWind

Input: Swap hands + sneak

Activates weaving, then a combo and finishing hit.

Master LV.50

CounterWind

Triggers when you evade with parry or weaving.

Master LV.50

RestWind

Input: Sneak (hold)

Recover while sneaking.

Master LV.1

TrainingWindPassive

Increases damage, unlocks parry and weaving, and raises wind resistance.

Parry: While punching, take far less damage and deflect projectiles.

Weaving: Evade while sneaking with eyes angled down toward the foe.

IntensionWind

1st limit break

Instantly maximizes fist force charge.

Jab RushWindFollow-up

1st limit break

Input: Use the same skill again

Follow-up to Flicker Jab.

Sky CrasherWindFollow-up

1st limit break

Input: Use the same skill again

Follow-up to Straight.

Momentum SmashWindFollow-up

1st limit break

Input: Use the same skill again

Follow-up to Body Blow.

ImmersionWind

1st limit break

Input: Use the same skill again

Use Dempsey Roll once more.

ChanceWind

1st limit break

Counter can trigger even when hit.

Strong HeartWindPassive

1st limit break

Amplifies regeneration.

PatienceWindPassive

1st limit break

Increases overall damage and armor.

One PunchWindUltimate

1st limit break

Input: Sneak + hotkey 4

A focused single strike for massive damage.

One-Inch PunchWindFollow-up

2nd limit break

Input: Use the same skill again

A devastating inch punch.

Earth QuakerWindFollow-up

2nd limit break

Input: Use the same skill again

An earth-splitting blow.

Fist StormWindFollow-up

2nd limit break

Input: Use the same skill again

A storm of fists.

Exploding FistWindFollow-up

2nd limit break

Input: After Dempsey Roll, use again

An explosive finisher.

DuckingWind

2nd limit break

Input: Sneak

Counter activates while sneaking.

StaminaWindPassive

2nd limit break

More damage and armor; shorter One Punch cooldown.

Will of IronmanWindUltimate

2nd limit break

Input: Sneak + hotkey 5

Unleashes a relentless fist barrage.